
We love digital world, we have the passion for technology and the creativity to deliver amazing things
We Do Advergames.
AdverGames/Gamification
We have been true pioneers in Italy: we were the first to develop promotional videogames and since then this specific area of the market has significally grown,
and we have too!
In 1999 we made the first promotional video game, the Cocco Game, developed by Artematica before the rising of the adver-game sector, then we decided to create a specific division in b2b. This took many years.

We made a lot of advergames and gamification projects for prestigious companies such as: Microsoft, Disney, Ferrero, Granarolo, Nestle, TIM, Vodafone, Fiat, Disquared2, Octo Telematics, RAI1, RAI2, Canale 5, Sky, Publicis, Thun, Pane & Angeli, Giunti Editore, Mondadori, Gruppo Editoriale L'Espresso, Mastercards, Vasco Rossi and many others.

In the advergame and gamification areas we have worked with well-known brands, from Winx Club to Sandokan, from Pinocchio to Montser Allergy, from Robin Hood to Alice in Wonderland, through Tony Wolf and Fantacalcioville up to smaller brands that have achieved excellent results too.
It's the great added value of gamification.


Cut the cost!
Yes, we can cut production costs of promotional games!
How? It's simple, just reskinning existent videogames.
What is Reskinning? In short Reskinning is a process where we haven't to create a new game from scratch.

We take a pre-made source code from the list of our apps/games and change it’s design completely, to give it a brand new look as requested by the client.
Is it a good solution?
There are many benefits of reskinning pre-made codes such as:
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saving development time,
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cutting costs,
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minimizing risks,
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pre visualizing how will be the game.

This is a pretty good way for even a smaller company to obtain a good customized adver-game without spending a fortune.